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Goodgame disco studios
Goodgame disco studios





goodgame disco studios goodgame disco studios

Textures and character models don’t appear to have been updated much or at all. This looked like a PSP game in 2006, and time has not been kind. The overall map is quite small but the experience is still a promising one early on, despite how archaic the visualsa are. After the prologue, you’re cut loose into the area of Mikado where you have free rein to explore or steal goods at your leisure. Kamiwaza: Way of the Thief is quite reminiscent of Acquire’s Way of the Samurai games. If you don’t give her the medicine frequently enough, she’ll die and you’ll get a game over. It seems Dead Rising 2 borrowed its central mechanic from this game, as you’ll need to buy medicine and give it to Suzuna to get her healthy. But when she comes down with an illness that threatens to take her life, Ebizo realizes that he needs to go back to stealing in order to pay for the medicine Suzuna needs to get better. The girl, named Suzuna, lives for years with Ebizo, who takes up work as a carpenter. When the leaders of the Silver Ravens end up executing the estate’s owners, Ebizo escapes with the child, giving up his thieving ways and swearing to raise the girl peacefully and happily. His superior in the organization, Ainosuke, is teaching him the tools of the trade when Ebizo comes across a small child wandering the estate they’re burglarizing. The game begins with you in the shoes of the young thief Ebizo, a member of the Silver Ravens - a noble thief group. As it is, Kamiwaza is an immensely frustrating experience that I really wanted to love. The game definitely needed more of an overhaul. And it contains enough awkward choices that make it strange for it to have been re-released with so few improvements. The game has a lot of compelling features and some truly unique gameplay, but is overall far too fond of withholding valuable information. Kamiwaza: Way of the Thief, the game in question, has made it to the West, remastered for release across modern platforms. But, likely unknown for some, it also made a PlayStation 2 game in 2006 that was only released in Japan - until now. The developer was responsible for the first two Tenchu games, after all. Back in the day, Acquire was the king of the 3D stealth genre.







Goodgame disco studios